Looking At LuxRender

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Looking At LuxRender

Rendering Synthetic Objects Into Legacy Photographs

Graphics technology is advancing, and those poorly done Photoshop jobs may soon become a thing of the past. Here’s a fascinating demo into technology that can quickly and realistically insert 3D objects into photographs — lighting, shading, perspective and all.

But How?

The technique used to create these amazing graphics and animations is called LuxRender, which was developed by Kevin Karsch, Varsha Hedau, David Forsyth and, Derek Hoiem. LuxRender is a physically based and unbiased rendering engine. Based on state-of-the-art algorithms, LuxRender simulates the flow of light according to physical equations, thus producing realistic images of photographic quality.

Where To Get The Sofware?

Right after I post this, I’m going to head over to LuxRender.net and give this software a once over (probably more than once). If I come up with anything cool, I’ll definitely post it. Check out the video below, I’m sure you’ll be impressed and want to give it a try yourself.

Rendering Synthetic Objects into Legacy Photographs from Kevin Karsch on Vimeo.

Supplementary material video for the 2011 SIGGRAPH Asia paper (see the project page here: kevinkarsch.com/​publications/​sa11.html). 3D objects are rendered using LuxRender (LuxBender.net).


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